Senior Gameplay Animator
Øresundsregionen
- Lokation
- Øresundsregionen
- Virksomhed
- Massive Entertainment – A Ubisoft Studio
- Arbejdstid
- Fuldtid
- Opslået
- 22. oktober 2026
- Kategori
- Designer af digitale medie
Om jobbet
Tom Clancy's The Division 3, Animation, Malmö
Job Description
At Massive, animation plays a critical role in defining how players experience our world, from traversal and combat to character personality and storytelling. As a Senior Gameplay Animator, you’ll work at the intersection of animation, technology, and gameplay to create responsive, immersive, and believable character experiences.
Working closely with Design, Code, Technical Animation, and Technical Art, you’ll help develop animation systems and content that bring our characters to life while contributing to the quality, direction, and evolution of animation across the project.
What You’ll Do
- Create high-quality gameplay animation using both motion capture and keyframe techniques.
- Build, implement, and maintain gameplay animation systems in Snowdrop.
- Partner with Design, Code, Technical Animation, and Technical Art to deliver compelling gameplay experiences.
- Drive animation features from concept and prototyping through implementation and polish.
- Continuously explore new tools, techniques, and workflows that push animation quality forward.
- Lead and direct motion capture shoots when needed.
- Mentor and support fellow animators through collaboration, feedback, and knowledge sharing.
Qualifications
What You’ll Bring
- Professional gameplay animation experience, with a strong focus on gameplay systems
- A solid understanding of the wider game development process, including previous experience shipping a AAA or AA title.
- Experience implementing animation in a game engine, including state machines, blend trees, and gameplay-driven animation systems.
- Experience creating animation for third-person action gameplay, for either player characters or NPCs.
- Strong understanding of motion capture and realistic keyframe animation workflows.
- Experience creating believable weapon handling and combat animations.
- Proficiency in MotionBuilder, Maya, or equivalent DCC software.
- Strong communication and collaboration skills
Is a plus if you have
- Experience with Snowdrop or similar proprietary game engines.
- Familiarity and/or interest with The Division franchise.
- Experience directing or supporting motion capture shoots.
Sounds good?
Let us know
Apply now
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Senior Gameplay Animator
Massive Entertainment – A Ubisoft Studio · Øresundsregionen